Here’s Everything I know About the Apple AR/VR Headset

apple-arvr-headset
source: Ian Zelbo

We are getting closer and closer to the announcement of one of the most anticipated Apple products: the AR/VR headset. Personally, I am convinced that this device, in one way or another, will revolutionize the world of technology. Obviously, Apple is by no means the “inventor” of virtual reality, but its entry into the industry with a product like this will unleash a chain reaction that will change practically everything for the better.

Thanks to this there will be more funding, many more resources available, more companies will start working on that “Metaverse” that a few years ago seemed the dream of an illusory and today is very close to being a reality, if it is not already. Maybe many do not realize it, but we are at the doors of a technological cycle change, and I think that’s good.

If we take a look back, the difference in quality and innovation from one iPhone from another was much more significant than what it is now. The explanation behind this is simple: there is not much to improve upon. Does this mean that technology has reached its peak? Not at all. It simply means that we have to start working on other fields of technology where we can innovate much more, such as virtual reality.

Apple has captured this very well, and that is why it plans to launch its much anticipated virtual reality headset in the coming months. Today I want to tell you everything that I know about this device, what the company expects and where it can take us in the future.

apple-arvr-headset
Source: Ian Zelbo

Source: Ian Zelbo [Download Original]

I wouldn’t be surprised if Apple announced the headset and its operating system at an event in spring. This would give developers plenty of time to create apps that are compatible with the headset and Apple Glass when they are eventually released. This would also allow Apple to create a lot of resources for developers to access during WWDC 2023 in June.

The main purpose of the headset is to gather information that Apple engineers can use to further develop Apple Glass, which are planned for release in 2026. The headset will also help educate the public on AR and VR, so that when the glasses are released they will have a competitive app store offering. This strategy is intended to address the failures of other companies’ attempts to launch similar products, such as Google Glass, by ensuring that the world is prepared and trained for the product, that there are plenty of apps available, and that the glasses are reasonably priced and look like regular glasses.

The headset will be a high-end device, costing over $2,000, and will be released in limited quantities.The main purpose of the headset is to gather information that Apple engineers can use to further develop Apple Glass, which are planned for release in 2026. The headset will also help educate the public on AR and VR, so that when the glasses are released they will have a competitive app store offering. This strategy is intended to address the failures of other companies’ attempts to launch similar products, such as Google Glass, by ensuring that the world is prepared and trained for the product, that there are plenty of apps available, and that the glasses are reasonably priced and look like regular glasses. The headset will be a high-end device, costing over $2,000, and will be released in limited quantities.

Awesome: Best VR Headset for iPhone.

The headset will have a few cameras and LiDAR sensors to maximize the user experience. This will enable users to interact with real-world objects and control them with hand gestures while wearing the headset. If developers take advantage of this feature, it could be very useful for video games or other applications. Imagine playing drums in your home without any drums, and without disturbing your neighbors. That is just one of many possibilities enabled by this device.

Additionally, the headset will feature 4K and 8K displays to ensure that you don’t miss a single detail. Two of them will be micro OLED displays made by Sony, and one will be an AMOLED display. It will also be powered by two Apple silicon processors, one of them similar to the M1 Pro.

At first, Apple planned to sell their product for $1,000, but due to some modifications and other issues that had to be addressed during production, the company raised the price to about $2,000. My sources say that this was not adjusted for inflation, so I expect the price to be around $2,199, but not higher than that.

Apple will announce this product at a spring event, and according to some sources it could be done as a famous “One More Thing” which has served to present some of the devices that have most marked the history of Apple and technology in general. Tim Cook has only done it three times: when announcing the first Apple Watch, launching Apple Music, and with the iPhone X. This would be a perfect occasion for a “One More Thing”, and my sources say it is a very real possibility.

The device will hit the shelves of select stores in November, and the company plans to set up demo stations at Apple Stores and a few Authorized Retailers so users can try out the virtual reality headset. There, users will be able to use it and see for themselves what the future holds. However, there will be very few units available, and they will likely sell out quickly.

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